It’s been barely a month since Future 2 launched on PC, however it’s been virtually three for the reason that console variations hit. Due to that awkward little bit of timing, the primary enlargement is already right here: Curse of Osiris launched yesterday, bringing with it a brand new mini-campaign, a brand new planet to discover (Mercury), a brand new degree cap, and an entire host of quality-of-life tweaks.

Contemporary off our review of Destiny 2’s base game, I dove again in with my Titan to take a look at the enlargement content material. I haven’t accomplished the brand new raid subsection but nor spent a lot time within the player-versus-player Crucible modes, however I’ve completed up the marketing campaign (akin to there’s) and spent a while tooling across the solar’s closest neighbor.

Is it sufficient? Will it “save” Future 2? I don’t know but, however I do have some off-the-cuff ideas on what I’ve performed to this point.

Vexing troubles

Like Future 2 correct, Curse of Osiris opens robust. You get to see the titular Osiris himself, a mysterious Warlock, step into the center of a battle and freeze time, earlier than being overrun by the robotic Vex faction and jettisoned into oblivion.

IDG / Hayden Dingman

You’re charged with rescuing Osiris from Mercury, a once-lush planet that’s been taken over by the Vex and was a husk of itself. The issue: Osiris is trapped contained in the Infinite Forest, some type of ultra-powerful pc simulation and/or time machine and/or dimension-hopping gateway…factor. There are infinite timelines contained inside, however every timeline ends with the Vex sucking all vitality from the solar and rendering life within the photo voltaic system extinct. That’s not so fascinating to humanity in fact, so that you’re charged with recovering Osiris and stopping it.

I’ll be trustworthy: It’s a fairly compelling setup and a slightly extra coherent story than the bottom recreation. That stated, it nonetheless drags.

The largest problem with Future 2’s principal marketing campaign is that it laid out the battle, the stakes, and the plan inside the first hour, and then you definitely simply did these issues with no surprises. Set it up, knock them down, “Wow, you’re the best guardian within the galaxy.”

Curse of Osiris follows the very same construction. It opens robust, it provides you a compelling battle, it tells you the plan, and then you definitely simply execute the plan step-by-step for the following three or 4 hours. Go right here, discuss to this individual, shoot these enemies—it appears like working down a guidelines of duties, not a narrative.